android – Support library VectorDrawable Resources$NotFoundException-ThrowExceptions

Exception or error:

I am using Design Support Library version 23.4.0. I have enabled the gradle flag:

defaultConfig {
    vectorDrawables.useSupportLibrary = true
}

I am using build tools version 23.0.2, but still, I am getting Resources$NotFoundException on KitKat or lower.

It is occurring when I use android:drawableLeft or imageView.setImageResource(R.drawable.drawable_image).

And yes, I am putting this on every activity where I am using drawables

static {
    AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
}

Is this a bug of the support library?

How to solve:

It took 3 separate things for me to get this to work using support library 23.4.0:

  1. Add this to build.gradle

    defaultConfig {
        vectorDrawables.useSupportLibrary = true
    }
    
  2. Add the following to onCreate of your Application class

    AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
    

    (From the reference of this link – “https://stackoverflow.com/a/45582033/10752962“)

    in API less then 21,use this line before setContentView();

  3. For all XML views in which you are setting a vector drawable replace

    android:src
    

    with

    app:srcCompat
    

    and in the code replace this:

    imageView.setImageResource(...);
    

    with

    imageView.setImageDrawable(...);
    

###

To complement some of the answers here: backward-compatible support for VectorDrawables comes with a price and doesn’t work in all cases.

In which cases does it work? I’ve made this diagram to help (valid for Support Library 23.4.0 to at least 25.1.0).

VectorDrawable cheatsheet

###

Try using:

imageView.setImageDrawable(VectorDrawableCompat.create(getResources(), drawableRes, null));

You don’t have to add AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
this way.

Just inflate your vector drawables using VectorDrawableCompat and you’re all set.

###

We had the same issue. Vector drawables were not visible on Kitkat. I solved this issue by adding AppCompatDelegate.setCompatVectorFromResourcesEnabled(true); to the onCreate method of Activities.

Before that dont forget to add:

defaultConfig {
    vectorDrawables.useSupportLibrary = true
}

and call setImageResource for the view that you use the vector drawable. My view is ImageButton. I have Android SDK build tools version 23.0.3

###

Sorry for being late to the party but this answer may help users who want to enable the flag AppCompatDelegate.setCompatVectorFromResourcesEnabled(true); for all activities.

1. Create a class which extends to Application (android.app.Application)

public class MyApplicationClass extends Application
{
    @Override
    public void onCreate()
    {
        super.onCreate();
    }
}

2. Head over to Manifest.xml and add the following line to your tag

<application
    android:name=".MyApplicationClass"
    android:allowBackup="true"
    android:icon="@mipmap/ic_launcher"
    android:label="@string/app_name"
    android:roundIcon="@mipmap/ic_launcher_round"
    android:supportsRtl="true"
    android:theme="@style/AppTheme">
    ...
</application>

3. Add the following code above onCreate in MyApplicationClass.java

// This flag should be set to true to enable VectorDrawable support for API < 21
static
{
    AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
}

Complete code for MyApplicationClass.java

import android.app.Application;
import android.support.v7.app.AppCompatDelegate;

/**
* Created by Gaurav Lonkar on 23-Dec-17.
*/

public class MyApplicationClass extends Application
{
    // This flag should be set to true to enable VectorDrawable support for API < 21
    static
    {
        AppCompatDelegate.setCompatVectorFromResourcesEnabled(true);
    }

    @Override
    public void onCreate()
    {
        super.onCreate();
    }
}

###

defaultConfig {
  vectorDrawables.useSupportLibrary = true
}

use this in app.gradle

Then use AppCompatDrawableManager to setDrawable and getDrawable. Works for me

###

Support for vector drawables in places like android:drawableLeft was disabled in support library 23.3. It was announced on Google+:

we’ve decided to remove the functionality which let you use vector
drawables from resources on pre-Lollipop devices due to issues found
in the implementation in version 23.2.0/23.2.1. Using app:srcCompat and setImageResource()
continues to work.

Links to issues:

However, if you can live with those issues, in 23.4 you can re-enable this functionality using AppCompatDelegate.setCompatVectorFromResourcesEnabled().

If you’re curious how this works, the best person to learn from is Chris Banes, who authored this functionality. He explains in detail on his blog.

###

change

imageView.setImageResource(R.drawable.drawable_image)

to

imageView.setImageDrawable(ContextCompat.getDrawable(getContext(), R.drawable.drawable_image));

if you want to use vectordrawable in xml, use this:

app:srcCompat="@drawable/drawable_image"

###

I had a similar problem long ago, it did not work by setting

vectorDrawables.useSupportLibrary = true

only worked when I created the “mipmap” folder, and the code used

imageView.setImageResource (R.mipmap.drawable_image)

It has more Info here

###

API 16 animation
Inflating Drawable’s

`VectorDrawable` and `AnimatedVectorDrawable` in this support library can be inflated in this way:

  • Calling static getDrawable() methods:
//This will only inflate a drawable with <vector> as the root element
VectorDrawable.getDrawable(context, R.drawable.ic_arrow_vector);

//This will only inflate a drawable with <animated-vector> as the root element
AnimatedVectorDrawable.getDrawable(context, R.drawable.ic_arrow_to_menu_animated_vector);

// This will inflate any drawable and will auto-fallback to the lollipop implementation on api 21+ devices
ResourcesCompat.getDrawable(context, R.drawable.any_drawable);

If inflating the Drawable in java code, it is recommended to always use ResourcesCompat.getDrawable() as this handles Lollipop fallback when applicable. This allows the system to cache Drawable ConstantState and hence is more efficient.
The library has the following morph (bi-directional) animations :

  • Play-Pause morph animation
  • Play-Stop morph animation
  • Arrow-Hamburger menu morph animation
  • As you can see, I produced the above image on my API 16 phone:

    import com.wnafee.vector.compat.AnimatedVectorDrawable;
    mdrawable = (AnimatedVectorDrawable) AnimatedVectorDrawable.getDrawable(this.getApplicationContext(), R.drawable.consolidated_animated_vector);
    

    Look at the github README for vector-compat here: https://github.com/wnafee/vector-compat
    This will fix your problem (down to API 14) if you merge it with your app module’s build.gradle dependencies (usually at the end of file):

    dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    //Trying to FIX Binary XML file line #2: invalid drawable tag animated-vector
        compile 'com.android.support:appcompat-v7:25.0.0'
        compile 'com.android.support:design:25.0.0'
    //not needed
    //  compile 'com.android.support:support-vector-drawable:25.0.0'
        compile 'com.wnafee:vector-compat:1.0.5'//*******holy grail *******https://github.com/wnafee/vector-compat
    //  Failed to resolve: com.android.support:support-animated-vector-drawable:25.0.0
    //not needed
    //  compile 'com.android.support:support-animated-vector-drawable:25.0.0'
    }
    

    ###

    Do not put your vectors in drawable-anydpi
    , old devices does not support that

    put them in drawable

    ###

    In my particular case, I had this problem because I was using a drawable selector as the image resource with several vectors in the selector, as in:

    <selector xmlns:android="http://schemas.android.com/apk/res/android">
        <item android:state_selected="true" android:drawable="@drawable/vector_select_blue"/>
        <item android:state_pressed="true" android:drawable="@drawable/vector_select_black"/>
        .
        .
        etc
    </selector>
    

    Yes, pretty bad, but didn’t know better at the time.

    So, the right way of doing this is using the tint property in your vector file, as in:

    <vector ..vector properties..
            android:tint="@color/vector_color_selector">
                  <path ..path properties../>
    </vector>
    

    (You can also use the app:tint attribute in the AppCompatImageView)

    And now, your vector_color_selector file should have the colors you want, as in:

    <selector xmlns:android="http://schemas.android.com/apk/res/android">
        <item android:state_selected="true" android:color="@color/blue"/>
        <item android:state_pressed="true" android:color="@color/black"/>
        .
        .
        etc
    </selector>
    

    I hope this helps someone if previous answers didn’t work for you. Stating the obvious, but I must say that you still need to set vectorDrawables.useSupportLibrary = true in gradle, use AppCompatImageView and use app:srcCompat or setImageDrawable + AppCompatResources.getDrawable to avoid any troubles with the vector compat library.

    ###

    Use AppCompatImageView instead of ImageView as said by Harish Gyanani in comments , it works fine with this for me.

    Official docs

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