Resize images with Glide in a ImageView Android-ThrowExceptions

Exception or error:

I have a lot of doubts about the treatment of the images in android, and I was hoping to see if you could solve them.

At this point I have an image that occupies 320 dp high, and match_parent width, which is around 60% of the screen.
This image of the load with Glide, of some images in 1080 that I have personally.

I tried to make centroCrop and fitXY, but always deform the images. The first type I know cuts the image, but the second one fits a size, but it does deform the image high or wide.

Is there any way, to insert it with Glide and see it as it is?
What properties have I to touch on ImageView and which of Glide?

<ImageView
        android:id="@+id/img"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:nestedScrollingEnabled="false"
        app:layout_collapseMode="parallax"
        android:scaleType="fitXY"
        app:layout_scrollFlags="scroll|enterAlways" />
How to solve:

Override must be accessed via RequestOptions in the most recent version of Glide 4.x. You can add RequestOptions through apply()

Glide
    .with(context)
    .load(path)
    .apply(new RequestOptions().override(600, 200))
    .into(imageViewResizeCenterCrop);

###

in glide 4.x ‘override’ is in ‘apply’ :

Glide.with(getBaseContext())
 .load(path)
 .apply(RequestOptions.placeholderOf(R.mipmap.no_wifi)
 .error(R.mipmap.no_wifi)
 .override(500,500))
 .into(mImageView);

###

Glide
    .with(context)
    .load(path)
    .override(600, 200) 
    .centerCrop() 
    .into(imageViewResizeCenterCrop);

@Raghunandan is right.you should try transformation your own way.

###

you have to do the following with your imageview :

        <ImageView
            android:id="@+id/img"
            android:layout_width="match_parent"
            android:layout_height="200dp"
            android:scaleType="fitCenter" />

and this with your glide :

    Glide.with(getBaseContext())
            .load(path)
            //.placeholder(R.drawable.drawable)
            .error(R.drawable.noimg)
            .animate(R.anim.animation_fade_in)
            .into(mImageView);

This works perfectly with me .

###

If you want to load image without using glide then you can use scaleType “fitCenter” or “centerInside” as follows –

<ImageView
        android:id="@+id/img"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:nestedScrollingEnabled="false"
        app:layout_collapseMode="parallax"
        android:scaleType="centerInside"
        app:layout_scrollFlags="scroll|enterAlways" />

With Glide you can use override(w,h). When you use override(w,h), glide generates a new bitmap with width and height mentioned in override(w,h) and then load the image into ImageView. You can use fitCenter() to align the image. You can also use diskCacheStrategy(). If you don’t use it, Glide will catch only newly generated bitmap. If you want to catch original image also then use diskCacheStrategy(DiskCacheStrategy.ALL).

Glide.with(context)
            .load(image_path)
            .override(800, 400)
            .fitCenter()
            .diskCacheStrategy(DiskCacheStrategy.ALL)
            .into(imageView)

I hope this helps.

###

Glide 4.x – If you want get bitmap, try:

Glide.with(mContext).asBitmap().
                        load(pictureUri)
                        .apply(new RequestOptions().override(50, 50))
                        .listener(new RequestListener<Bitmap>() {
                            @Override
                            public boolean onLoadFailed(@Nullable GlideException e, Object model, Target<Bitmap> target, boolean isFirstResource) {
                                return false;
                            }
                        @Override
                        public boolean onResourceReady(Bitmap resource, Object model, Target<Bitmap> target, DataSource dataSource, boolean isFirstResource) {
                            // resource is your loaded Bitmap
                            imgView.setImageBitmap(resource);
                            return true;
                        }
                    }).submit();

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