I am working of new Android L preview and now dealing with tinting concept on drawable.
I want to know if there is anything new regarding drawable tinting in Android L Developer Preview.
I read this this documentation which says:
The Android L Developer Preview enables you to define bitmaps or
nine-patches as alpha masks and to tint them using a color resource or
a theme attribute that resolves to a color resource (for example,
?android:attr/colorPrimary). You can create these assets only once and
color them automatically to match your theme.
But I didn’t understand how it is different from previous version. I know how to use
PorterDuffColorFilter to apply tint on image. Any help regarding this will be appreciated.
Starting in L, you can specify tints in XML. These can reference theme attributes (as shown), color state lists, color resources, or explicit hex color codes. By default, the tint mode is SRC_IN, but it can be set to something else using the android:tintMode attribute.
<bitmap xmlns:android="http://schemas.android.com/apk/res/android" android:src="@drawable/my_icon" android:tint="?android:attr/colorControlNormal" />
The default controls all use ?android:attr/colorControlNormal for their normal state (e.g. an unchecked check box) and ?android:attr/colorControlActivated (which maps to ?android:attr/colorAccent by default) for their activated state (e.g. a checked check box).
You can use these attributes in your own app drawables to inherit the default framework colors, or you can redefine them to change the default or activated control colors. You can also reference attributes specific to your app (as shown).
<bitmap xmlns:android="http://schemas.android.com/apk/res/android" android:src="@drawable/my_icon" android:tint="?attr/myThemeAttribute" />
The Support V4 library serves as the base of much of the
Android Support Library and contains many of the classes focused on
making backward compatibility much easier.
DrawableCompat now brings drawable tinting back to API 4: simply wrap
your Drawable via DrawableCompat.wrap(Drawable) and setTint(),
setTintList(), and setTintMode() will just work: no need to create and
maintain separate drawables only to support multiple colors!
Drawable tinting The Drawable tinting methods added in Lollipop are
super useful for letting you dynamically tint assets. AppCompat had
its own baked in implementation in the v21 support library and we’ve
now extracted that into DrawableCompat in support-v4 for everyone to
use. It’s important to know how it works though.
Drawable drawable = ...; // Wrap the drawable so that future tinting calls work // on pre-v21 devices. Always use the returned drawable. drawable = DrawableCompat.wrap(drawable); // We can now set a tint DrawableCompat.setTint(drawable, Color.RED); // ...or a tint list DrawableCompat.setTintList(drawable, myColorStateList); // ...and a different tint mode DrawableCompat.setTintMode(drawable, PorterDuff.Mode.SRC_OVER);
The thing to remember is that after you call
can not rely on the result being the same type as what you give it.
Instead you should use
DrawableCompat.unwrap()to retrieve the
Internally, we now wrap your Drawable in a special ‘tint drawable’
will automatically update your Drawable’s color filter from the
specified tint. This allows us to handle ColorStateList instances.
But I wonder how to use it xml !! there is option called
<TintImageView android:layout_width="" android:layout_height="" android:src="" android:backgroundTint="@color/green"/>
but if I want to change the drawable left|right icon for EditText TextView there no way to do that I feel!